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ZDoom Wars 2
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Devlog
Demo 1.06
July 29, 2026
by
Dylan Wayne Sanchez
A new version of the demo for Day 1 of UZDoom 5.0's first RC! Version 1.06 Balance : -Reduced Fireball launcher armor from 3 to 1. No fucking way it should survive 100 hits in Tier 1, that was insane,...
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Demo 1.051
July 08, 2026
by
Dylan Wayne Sanchez
Changelog: Fixes: -Altered code that may have been causing a crash in the Imp from a check for a Hero Talent that isn't even in the game yet! Last update before UZDoom 5.0!...
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Demo 1.05
June 16, 2026
by
Dylan Wayne Sanchez
Changelog for Version 1.05 Balance: -Max Mana raised from 500 to 750. -Max Favor raised from 250 to 300. -Lowered the threshold for Veterancy. T1 units now only need 15 experience to become a veteran,...
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Demo 1.04
May 03, 2026
by
Dylan Wayne Sanchez
A new demo update, now with a functioning end of game sequence! Changelog: Balance: -Raised the Fireball Launcher's shooting height from 16 to 28 so it can deal with lips on platforms. -Raised Firebal...
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Demo 1.03
April 11, 2026
by
Dylan Wayne Sanchez
Changelog: Bala nce: -Nightmare Pulse recharge time raised from 2 minutes to 3 minutes. Maps : -Valley is now map slot ZDWars1. -Added 2 neutral points to Valley. Other : -Orders are IN. Bind 3 new ke...
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Version 1.021
March 26, 2026
by
Dylan Wayne Sanchez
Version 1.021 Balance: -Upped Nightmare Pulse radius from 200 to 256. Other: -Players now have Capture Weight...
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Version 1.0
March 08, 2026
by
Dylan Wayne Sanchez
The demo is now declared version 1.0, and will receive change logs with each update. Changelog: -Favor generation rate increased from 1 per 1.5 seconds, to 1 per 1.25 seconds...
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