<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>ZDoom Wars 2 Devlog - itch.io</title><link>https://captain-ventris.itch.io/zdoom-wars-2</link><description>A Multiplayer FPS/RTS Mod for UZDoom</description><item><guid>https://captain-ventris.itch.io/zdoom-wars-2/devlog/1608554/demo-106</guid><title>Demo 1.06</title><link>https://captain-ventris.itch.io/zdoom-wars-2/devlog/1608554/demo-106</link><pubDate>Wed, 29 Jul 2026 19:52:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A new version of the demo for Day 1 of UZDoom 5.0&#039;s first RC! Version 1.06 Balance : -Reduced Fireball launcher armor from 3 to 1. No fucking way it should survive 100 hits in Tier 1, that was insane,...</p>]]></description></item><item><guid>https://captain-ventris.itch.io/zdoom-wars-2/devlog/1578972/demo-1051</guid><title>Demo 1.051</title><link>https://captain-ventris.itch.io/zdoom-wars-2/devlog/1578972/demo-1051</link><pubDate>Wed, 08 Jul 2026 23:18:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changelog: Fixes: -Altered code that may have been causing a crash in the Imp from a check for a Hero Talent that isn&#039;t even in the game yet! Last update before UZDoom 5.0!...</p>]]></description></item><item><guid>https://captain-ventris.itch.io/zdoom-wars-2/devlog/1555165/demo-105</guid><title>Demo 1.05</title><link>https://captain-ventris.itch.io/zdoom-wars-2/devlog/1555165/demo-105</link><pubDate>Tue, 16 Jun 2026 00:13:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changelog for Version 1.05 Balance: -Max Mana raised from 500 to 750. -Max Favor raised from 250 to 300. -Lowered the threshold for Veterancy. T1 units now only need 15 experience to become a veteran,...</p>]]></description></item><item><guid>https://captain-ventris.itch.io/zdoom-wars-2/devlog/1509137/demo-104</guid><title>Demo 1.04</title><link>https://captain-ventris.itch.io/zdoom-wars-2/devlog/1509137/demo-104</link><pubDate>Sun, 03 May 2026 15:20:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A new demo update, now with a functioning end of game sequence! Changelog: Balance: -Raised the Fireball Launcher&#039;s shooting height from 16 to 28 so it can deal with lips on platforms. -Raised Firebal...</p>]]></description></item><item><guid>https://captain-ventris.itch.io/zdoom-wars-2/devlog/1486892/demo-103</guid><title>Demo 1.03</title><link>https://captain-ventris.itch.io/zdoom-wars-2/devlog/1486892/demo-103</link><pubDate>Sat, 11 Apr 2026 18:42:23 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changelog: Bala nce: -Nightmare Pulse recharge time raised from 2 minutes to 3 minutes. Maps : -Valley is now map slot ZDWars1. -Added 2 neutral points to Valley. Other : -Orders are IN. Bind 3 new ke...</p>]]></description></item><item><guid>https://captain-ventris.itch.io/zdoom-wars-2/devlog/1469471/version-1021</guid><title>Version 1.021</title><link>https://captain-ventris.itch.io/zdoom-wars-2/devlog/1469471/version-1021</link><pubDate>Thu, 26 Mar 2026 01:29:07 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Version 1.021 Balance: -Upped Nightmare Pulse radius from 200 to 256. Other: -Players now have Capture Weight...</p>]]></description></item><item><guid>https://captain-ventris.itch.io/zdoom-wars-2/devlog/1452323/version-10</guid><title>Version 1.0</title><link>https://captain-ventris.itch.io/zdoom-wars-2/devlog/1452323/version-10</link><pubDate>Sun, 08 Mar 2026 15:44:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The demo is now declared version 1.0, and will receive change logs with each update. Changelog: -Favor generation rate increased from 1 per 1.5 seconds, to 1 per 1.25 seconds...</p>]]></description></item></channel></rss>